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Zhugan Videogame

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Description

This is another game I developed for the university. It's called Zhugan (chinese for trunk or log according to Google Translate) and its about making the domino effect with falling trunks. You move the character next to a trunk (using the arrow keys) and press the A key to hit it. If this trunk falls and hit another trunk you score a point.

The player have to get 17 trunks that fall in chain reaction (or hit by anothe trunk). Like Cuma, this game have a title, win and lose screens and you can see them in :iconcarolriverart:. She also composed some tunes for the game.

The story of the game was something like a chinese fighter who has to accomplish this strange task to win the acceptance of the temple.

For those wondering, these two games were made with a simple puzzle game engine which was the goal of my project to get my bachelor's degree. This game engine relies on the graphics and sound implementation of Irrlicht and Irrklang respectively.

Later I'll post the 3D models used in the games.
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luigipanda's avatar
Es como poner piezas de domino y tumbarlas?? se ve entretenido